Mariner’s Objects

Note

Mariner’s Objects is a standalone option. The availability of the Mariner’s Objects option depends on the ECDIS license.

Mariner’s Objects — information objects designed for chart enhancement and placing objects and notes by the navigating officer for their own convenience, when discrepancies with ENCs are found that are not covered by Notices to Mariners, or when placing NAVTEX objects. Mariner’s Objects are not a substitute for manual updates.

Menu path

MenuUser chartMariner’s Objects

Important

Mariner’s Objects form the user chart and are not part of ENC cells.

See also

To display Mariner’s Objects on the chart, enable the Manual Updates layer in **Operational Settings**.

Mariner’s Objects are displayed in a separate chart layer. The layer can be disabled.

ECDIS uses an extended list of Mariner’s Objects. The navigating officer can add cartographic objects to the user chart.

Mariner's object types selection window 1

Mariner's object types selection window 2

Types of Mariner’s Objects

Available Mariner’s Object types for placement:

Clearing Line (Danger Bearing)

Clearing Line (Danger Bearing). Available geometry — line, polyline.

Clearing line example 1

Clearing line example 2

Danger Highlight

Danger Highlight. Available geometry — point, area, circle.

Danger highlight example 1

Danger highlight example 2

Danger highlight example 3

Event

Event. Available geometry — point.

Event icon

Event creation window

Manufacturers Feature

Manufacturers Feature. Available geometry — point, line, area, circle.

Manufacturers feature 1

Manufacturers feature 2

Manufacturers feature window

Manufacturers feature 3

Manufacturers feature 4

Mariner’s Note

Mariner’s Note. Available geometry — point.

Mariner's note icon

Mariner’s Feature

Mariner’s Feature. Available geometry — point, line, area, circle.

Mariner's feature 1

Mariner's feature 2

Position

Position. Available geometry — point.

Position window 1

Position window 2

Tidal Stream or Current Vector

Tidal Stream or Current Vector. Available geometry — point.

Current vector

User-added Electronic Chart Information

User-added Electronic Chart Information. Available geometry — point, line, area, circle.

User data 1

User data 2

Creating a Mariner’s Object

To create a Mariner’s Object, perform the following steps:

1. Select the object type

Select the Mariner’s Object type from the available object types.

2. Select the object geometry

Select the object geometry according to the selected object type.

3. Fill in attributes

Select and fill in additional object attributes.

4. Child object properties

Select and fill in the properties of the parent object’s children (if available for the selected object).

5. Metadata

It is recommended to fill in the Author and Source fields.

6. Place on chart

Place the object on the chart using one of the following methods:

  • Using the cursor — point to the position on the chart

  • By entering coordinates — enter exact coordinates manually

7. Coordinate adjustment

Adjust the object coordinates or node coordinates manually, if necessary.

8. Save changes

Save changes.

Mariner’s Objects are stored in the User Chart.

User chart management window

User Chart Import

Menu path

MenuUser chartUser ChartUser Chart Import

User Chart import is only possible for a chart created on an identical ECDIS, ECS, or WECDSS.

When importing a User Chart, the current ECDIS User Chart and the imported one are merged.

Important

When importing a User Chart, ECDIS does not check for duplicate user objects.

User Chart Export

Menu path

MenuUser chartUser ChartUser Chart Export

User Chart export is only possible for a chart created on an identical ECDIS, ECS, or WECDSS.

Note

User Chart export and import allows exchanging user data between systems of the same type, ensuring continuity of navigational information when transitioning from one ECDIS to another.

Danger

It is prohibited to use Mariner’s Objects for placing manual update objects. When automatic updates are installed, confusion may arise between automatic update objects and Mariner’s Objects.