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NAVTOR SDK
v.3.0
Software Development Kit for fast and efficient development of ECDIS, ECS and generic marine applications
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GL2D Filled Circles object. More...
#include <gl2d_filled_circles_interface.h>
Inherits ISDKProperties.
Public Member Functions | |
| virtual void SDK_CALLTYPE | Dump () const =0 throw () |
| Dumps given object. | |
| virtual IGL2DCanvasSP SDK_CALLTYPE | GetParent () const =0 throw () |
| Returns parent canvas object. | |
| virtual SDKUInt32 SDK_CALLTYPE | GetPositionsCount () const =0 throw () |
| Returns number of filled circles positions (total number of filled circles) | |
| virtual SDKUInt32 SDK_CALLTYPE | GetVertexCount () const =0 throw () |
| Returns number of vertexes in given filled circles instance. | |
| virtual SDKUInt32 SDK_CALLTYPE | GetMemSize () const =0 throw () |
| Returns filled circles memory size. | |
| virtual float SDK_CALLTYPE | GetAntiAliasingWidth () const =0 throw () |
| Returns current anti-aliasing width. | |
| virtual SDKResult SDK_CALLTYPE | SetAntiAliasingWidth (const float &aa_width)=0 throw () |
| Sets new anti-aliasing width. | |
GL2D Filled Circles object.