NAVTOR SDK  v.3.0
Software Development Kit for fast and efficient development of ECDIS, ECS and generic marine applications
IGL2DFilledCircles Class Referenceabstract

GL2D Filled Circles object. More...

#include <gl2d_filled_circles_interface.h>

Inherits ISDKProperties.

Public Member Functions

virtual void SDK_CALLTYPE Dump () const =0 throw ()
 Dumps given object.
 
virtual IGL2DCanvasSP SDK_CALLTYPE GetParent () const =0 throw ()
 Returns parent canvas object.
 
virtual SDKUInt32 SDK_CALLTYPE GetPositionsCount () const =0 throw ()
 Returns number of filled circles positions (total number of filled circles)
 
virtual SDKUInt32 SDK_CALLTYPE GetVertexCount () const =0 throw ()
 Returns number of vertexes in given filled circles instance.
 
virtual SDKUInt32 SDK_CALLTYPE GetMemSize () const =0 throw ()
 Returns filled circles memory size.
 
virtual float SDK_CALLTYPE GetAntiAliasingWidth () const =0 throw ()
 Returns current anti-aliasing width.
 
virtual SDKResult SDK_CALLTYPE SetAntiAliasingWidth (const float &aa_width)=0 throw ()
 Sets new anti-aliasing width.
 

Detailed Description

GL2D Filled Circles object.


The documentation for this class was generated from the following file: