Symbol collection.
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#include <sdl_interface.h>
Inherits ISDKComponent.
◆ EnumSymbolParameterNames()
| virtual SDKResult SDK_CALLTYPE EnumSymbolParameterNames |
( |
const SDKString & |
symbol_set_name, |
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|
const SDKString & |
symbol_name, |
|
|
EnumSDKStringSP & |
parameter_names |
|
) |
| |
| throw | ( | |
| ) | | |
|
pure virtual |
Lists all formal parameter names in the specified symbol.
- Parameters
-
| symbol_set_name | [in] Registered name of the symbol set. |
| symbol_name | [in] Registered name of the symbol (SDL script). |
| parameter_names | [out] Smart pointer to the IEnumSDKString interface. |
- Returns
- kSDKResult_Succeeded if there are formal parameters in the specified script.
◆ EnumSymbolNames()
| virtual SDKResult SDK_CALLTYPE EnumSymbolNames |
( |
const SDKString * |
symbol_set_name, |
|
|
EnumSDKStringSP & |
symbol_set_names |
|
) |
| |
| throw | ( | |
| ) | | |
|
pure virtual |
Lists all registered symbols for specified symbol set.
- Parameters
-
| symbol_set_name | [in] Registered name of the symbol set. |
| symbol_set_names | [out] Smart pointer to the IEnumSDKString interface. |
- Returns
- kSDKResult_Succeeded if there are any symbols.
◆ EnumSymbolSetNames()
Lists all registered symbol sets.
- Parameters
-
- Returns
- kSDKResult_Succeeded if there are any symbol sets.
The documentation for this class was generated from the following file: