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NAVTOR SDK
v.3.0
Software Development Kit for fast and efficient development of ECDIS, ECS and generic marine applications
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Files | |
| file | visualizationlayer/inc/gl2d/component_ids.h [code] |
| All of component IDs, which can be created by using CreateFactory method. | |
| file | gl2d_canvas_interface.h [code] |
| GL2D Canvas to use to drawing. | |
| file | gl2d_caps_interface.h [code] |
| GL2D Caps object, provides information about OpenGL/ES2 capabilities. | |
| file | gl2d_clip_rule_interface.h [code] |
| GL2D Clip Rule object. | |
| file | gl2d_clipping_texture_interface.h [code] |
| GL2D Clipping Texture object. | |
| file | gl2d_draw_stats_interface.h [code] |
| GL2D Draw Stats object, provides with statistics about last canvas draw operation (all of drawn objects between StartDraw/FinishDraw) | |
| file | gl2d_factory_interface.h [code] |
| GL2D factory, which allows to create appropriate GL2D objects. | |
| file | gl2d_filled_circles_interface.h [code] |
| GL2D Filled Circles object. | |
| file | gl2d_font_interface.h [code] |
| Provides with information about single registered font from GL2D fonts storage. | |
| file | gl2d_fonts_storage_interface.h [code] |
| GL2D fonts storage, which allows to register/unregister/manage fonts collection. Only registered fonts can be used for text rendering. | |
| file | gl2d_latin1_bordered_texts_interface.h [code] |
| GL2D Latin1 bordered texts collection object. | |
| file | gl2d_latin1_texts_interface.h [code] |
| GL2D Latin1 texts collection object. | |
| file | gl2d_line_interface.h [code] |
| GL2D Line object. | |
| file | gl2d_mesh_interface.h [code] |
| GL2D Mesh object. | |
| file | gl2d_objects.h [code] |
| Platform-dependent GL objects. | |
| file | gl2d_palette_interface.h [code] |
| GL2D Palette object. | |
| file | gl2d_pattern_interface.h [code] |
| GL2D Pattern object. | |
| file | gl2d_stats_interface.h [code] |
| GL2D Stats object, provides with statistics about OpenGL usage. | |
| file | gl2d_text_interface.h [code] |
| GL2D Text object. | |
| file | gl2d_texts_calculator_interface.h [code] |
| Set of utilities to perform several tasks regarding texts, like calculations of text size, etc. | |
| file | gl2d_texts_visibility_state_impl.h [code] |
| Generic implementation of IGL2DTextsVisState interface. | |
| file | gl2d_texts_visibility_state_interface.h [code] |
| GL2D texts visibility state, describes visibility state of several texts. | |
| file | gl2d_texture_interface.h [code] |
| GL2D Texture object. | |
| file | gl_platform_includes.h [code] |
| Platform specific includes to use OpenGL (ES) | |