NAVTOR SDK  v.3.0
Software Development Kit for fast and efficient development of ECDIS, ECS and generic marine applications
gl2d Directory Reference

Files

file  visualizationlayer/inc/gl2d/component_ids.h [code]
 All of component IDs, which can be created by using CreateFactory method.
 
file  gl2d_canvas_interface.h [code]
 GL2D Canvas to use to drawing.
 
file  gl2d_caps_interface.h [code]
 GL2D Caps object, provides information about OpenGL/ES2 capabilities.
 
file  gl2d_clip_rule_interface.h [code]
 GL2D Clip Rule object.
 
file  gl2d_clipping_texture_interface.h [code]
 GL2D Clipping Texture object.
 
file  gl2d_draw_stats_interface.h [code]
 GL2D Draw Stats object, provides with statistics about last canvas draw operation (all of drawn objects between StartDraw/FinishDraw)
 
file  gl2d_factory_interface.h [code]
 GL2D factory, which allows to create appropriate GL2D objects.
 
file  gl2d_filled_circles_interface.h [code]
 GL2D Filled Circles object.
 
file  gl2d_font_interface.h [code]
 Provides with information about single registered font from GL2D fonts storage.
 
file  gl2d_fonts_storage_interface.h [code]
 GL2D fonts storage, which allows to register/unregister/manage fonts collection. Only registered fonts can be used for text rendering.
 
file  gl2d_latin1_bordered_texts_interface.h [code]
 GL2D Latin1 bordered texts collection object.
 
file  gl2d_latin1_texts_interface.h [code]
 GL2D Latin1 texts collection object.
 
file  gl2d_line_interface.h [code]
 GL2D Line object.
 
file  gl2d_mesh_interface.h [code]
 GL2D Mesh object.
 
file  gl2d_objects.h [code]
 Platform-dependent GL objects.
 
file  gl2d_palette_interface.h [code]
 GL2D Palette object.
 
file  gl2d_pattern_interface.h [code]
 GL2D Pattern object.
 
file  gl2d_stats_interface.h [code]
 GL2D Stats object, provides with statistics about OpenGL usage.
 
file  gl2d_text_interface.h [code]
 GL2D Text object.
 
file  gl2d_texts_calculator_interface.h [code]
 Set of utilities to perform several tasks regarding texts, like calculations of text size, etc.
 
file  gl2d_texts_visibility_state_impl.h [code]
 Generic implementation of IGL2DTextsVisState interface.
 
file  gl2d_texts_visibility_state_interface.h [code]
 GL2D texts visibility state, describes visibility state of several texts.
 
file  gl2d_texture_interface.h [code]
 GL2D Texture object.
 
file  gl_platform_includes.h [code]
 Platform specific includes to use OpenGL (ES)