NAVTOR SDK  v.3.0
Software Development Kit for fast and efficient development of ECDIS, ECS and generic marine applications
gl2d_clipping_texture_interface.h File Reference

GL2D Clipping Texture object. More...

#include <base/inc/platform.h>
#include <base/inc/base_types.h>
#include <base/inc/sdk_component_base.h>
#include <base/inc/color/color_base_types.h>
#include <base/inc/geometry/geometry_base_types.h>
#include <base/inc/interfaces/properties/properties_interface.h>
#include <visualizationlayer/inc/vis_const.h>
#include "gl2d_texture_interface.h"

Go to the source code of this file.

Data Structures

class  IGL2DClipTexture
 GL2D Clipping Texture object. More...
 

Enumerations

enum  GL2DClipTexturePropertyIDs { kGL2DClipTexturePropertyID_ExpandNoClipAreaPixelsCount = 0 }
 Generic GL2D Clipping Texture properties. More...
 

Detailed Description

GL2D Clipping Texture object.

Copyright © The Navtor SDK 2011-2019. All Rights Reserved.

Author
The Navtor SDK authors
Date
04/2019
Maintenance:
The Navtor SDK authors

Enumeration Type Documentation

◆ GL2DClipTexturePropertyIDs

Generic GL2D Clipping Texture properties.

Enumerator
kGL2DClipTexturePropertyID_ExpandNoClipAreaPixelsCount 

Expand no-clip area rule kSDKAnyType_Uint32