![]() |
NAVTOR SDK
v.3.0
Software Development Kit for fast and efficient development of ECDIS, ECS and generic marine applications
|
Platform-dependent GL objects. More...
#include <base/inc/platform.h>#include <visualizationlayer/inc/vis_const.h>#include "gl_platform_includes.h"Go to the source code of this file.
Data Structures | |
| struct | GlCtx |
| Platform-specific OpenGL/ES2 context. More... | |
| struct | GlSharedCtx |
| Platform-specific OpenGL/ES2 context to share with. More... | |
Platform-dependent GL objects.
Copyright © The Navtor SDK 2011-2016. All Rights Reserved.