virtual SDKUInt32 SDK_CALLTYPE GetEntriesCount() const =0
Returns total number of entries.
GL2D texts visibility state, describes visibility state of several texts.
Definition: gl2d_texts_visibility_state_interface.h:45
GL2DTextBoxesVisStatePropertyIDs
Generic GL2D Text Boxes Visibility State properties.
Definition: gl2d_texts_visibility_state_interface.h:62
virtual SDKResult SDK_CALLTYPE GetEntry(const SDKUInt32 &entry_idx, GL2DTextBoxID &textbox_id, bool &is_visible) const =0
Returns given text box ID and it's visibility state by index.
virtual SDKUInt32 SDK_CALLTYPE GetEntriesCount() const =0
Returns total number of entries.
virtual SDKResult SDK_CALLTYPE GetEntry(const SDKUInt32 &entry_idx, GL2DTextID &text_id, bool &is_visible) const =0
Returns given text ID and it's visibility state by index.
GL2DTextsVisStatePropertyIDs
Generic GL2D Texts Visibility State properties.
Definition: gl2d_texts_visibility_state_interface.h:38
GL2D text boxes visibility state, describes visibility state of several text boxes.
Definition: gl2d_texts_visibility_state_interface.h:69
GL2DTextID GL2DTextBoxID
Unique text box entry ID.
Definition: gl2d_texts_visibility_state_interface.h:33
SDKUInt64 GL2DTextID
Generic GL2D text ID.
Definition: gl2d_texts_visibility_state_interface.h:28