NAVTOR SDK  v.3.0
Software Development Kit for fast and efficient development of ECDIS, ECS and generic marine applications
visualizationlayer/inc/graphics/component_ids.h
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1 #ifndef SDK_GFX_COMPONENT_IDS_H_
11 #define SDK_GFX_COMPONENT_IDS_H_
12 
13 #include <base/inc/platform.h>
15 
16 namespace sdk {
17 namespace gfx {
18 
21 
24 static const sdk::ComponentId kRenderTargetFactoryDirect2D_CID = "RenderTargetFactoryDirect2D_CID";
25 
28 static const sdk::ComponentId kRenderTargetFactorySKIA_CID = "RenderTargetFactorySKIA_CID";
30 
31 } // namespace gfx
32 } // namespace sdk
33 
34 #endif // SDK_GFX_COMPONENT_IDS_H_
sdk_component_interface.h
Common base SDK interfaces.
sdk::gfx::kRenderTargetFactoryDirect2D_CID
static const sdk::ComponentId kRenderTargetFactoryDirect2D_CID
Factory that allows creating various types of render targets based on Direct2D ( >Windows Vista only)
Definition: visualizationlayer/inc/graphics/component_ids.h:24
platform.h
Describes the platform constants.
sdk::gfx::kRenderTargetFactorySKIA_CID
static const sdk::ComponentId kRenderTargetFactorySKIA_CID
Factory that allows creating various types of render targets based on Google SKIA (Multiplatform)
Definition: visualizationlayer/inc/graphics/component_ids.h:28
ComponentId
Uuid ComponentId
Definition of component UUID.
Definition: sdk_uuid.h:42